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Steam simairport3/29/2024 ![]() In the meanwhile thousands of pax are coming in and all hell breaks loose. When one worker puts done a box and goes back to the deliveries to tell his mates the box is at the site, it all might take a while. But this also has to do with the efficiency of the workers. The further away from the delivery zone, the worse it gets. Although this depends on the location of the construction. At 8k+ pax I can't even build a 10x10 foundation without causing the game to lock op during construction. Originally posted by LVGameDev: Just in case as it may not be mentioned in the video: You can can change the port type on hubs - set any port to consumer, producer, or hub to hub - by clicking on the port & changing its type in the dropdown There is also a complete tutorial for the baggage systems which might be worth a play-through. Also post here if have a glitch and hopefull can get you a fix/trick for it. So if have a glitch or issue 'report it to devs first' can check this thread for fixes. I will try keep it updated with new tips and tricks as time goes on. ![]() But at that point the game is still moving fast enough for me to watch it. But hoped it would help people find this post. At 4k pax I have to move construction works to the nighttime and after 6k pax I have to clear my entire flight schedule in order to be able to do some major construction stuff, like a new terminal or overhauling the conveyer system. ![]() With my old i7 the game starts lagging around 2-3k pax, but absolutely not bad enough that the game isn't playable anymore. It also depends on your computer, of course and when the lagging starts (how many pax in the house).
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